Shturman

, also known as "Kojaniy" is a Scav Boss in Escape from Tarkov.

Quests

 * Shturman needs to be killed once each for the quests The Huntsman Path - Woods Keeper and The Huntsman Path - Relentless, as well as once from 75m away with a M700 Sniper rifle for the quest Hunting Trip, and 20 times for the quest Hunter.
 * Shturman needs to be killed 15 times for the quest Overseas Trust - Part 1.

Location
Shturman can be found on the Woods location. He and his guards spawn at the sawmill that is located right next to big lake in the south:



Behavior
Shturman and his two followers will engage the player at a long range protecting the sawmill area of the woods. They prefer to keep their distance, as they are not suited for close quarters combat. They also like to take positions between hard cover, or camouflage themselves with the environment. Additionally, it is not unheard of for one of the guards to flank or rush the player(s) while Shturman and the other guard hold positions and keep the player(s) pinned down. It is also good to note that Shturman will fire warning shots (Usually 3-5) before locking onto his target, these warning shots only occur if the target is far enough away where they pose no immediate threat to Shturman himself.

When both followers are killed Shturman tends to take shelter in places like wooden barracks.

Followers
Shturman always has two followers, each with high caliber weapons and deadly accuracy.

Their weapons alternate between various semi-automatic rifles and an occasional VSS, and also have class 3 -> class 6 Armor vests. Each rifle is loaded with ammo that is ideal for shredding all types of armor, so one should beware of staying out in the open for too long.

All of the followers' last name is Svetloozerskiy, similar to the Reshala Guards

Strategy
It is recommended that the player(s) take the initiative when engaging the Boss. As the boss and his guards are often spread out, it is best to first recon the area and figure out where they are, then eliminate one of them, preferably the boss, with a single, well-placed headshot with more than 62 flesh damage, anything lower than 62 will take 2 headshots to kill. As neither the boss nor his guards wear helmets, headshots are the best way to go, given that guards are often decently armored and the boss has high chest health.

Unless one is confident in their abilities, it is highly recommended to not engage in long-range combat, as the Boss and his guards are equipped for this exact purpose and snipe with deadly accuracy. As such, it is recommend to close the distance as much as possible, especially given that the Boss and his guards have semi-automatic weapons, and, on occasion, bolt action Mosins. However, the guards do utilize grenades, so one should be as careful as possible when moving up.

Equipment
Note that the primary weapons can have numerous mod variations and those shown below are examples.

The Red Rebel ice pick is not a guaranteed spawn. Weapons= {| class="wikitable" style="text-align: center;" !Icon !Backpack ! ! ! ! ! Shturman can spawn with any key or keycard in his pockets. {| class="wikitable" style="text-align: center;" !Icon !Item ! !
 * -|Backpacks=
 * LBT-1476A 3Day Pack (Woodland)
 * Scav backpack
 * WARTECH Berkut BB-102 backpack (A-TACS FG)
 * 3V Gear Paratus 3-Day Operator's Tactical backpack (Foliage Grey)
 * Hazard 4 Takedown sling backpack
 * -|Items=
 * IFAK
 * Shturman's stash key
 * -}
 * -}

Follower Equipment
Note that the primary weapons and helmets can have numerous mod variations and those shown below are examples. Night Vision Goggles only spawn during night-time raids.

Weapons=
 * -|Headwear=
 * -|Armor=
 * -|Chest Rigs=
 * -|Backpacks=
 * -|Items=

Gallery


Trivia

 * Before being added to the game in patch 0.12, Shturman was prominently featured as an example of a Scav across Tarkov media
 * Shturman (Штурман) means "Navigator" in Russian
 * In one of Tarkov's predecessors, Contract Wars, a map by the name of "Lake Svetloe" is present and playable, the name of the lake in the map, "Svetloe" might be the origin of the Svetloozersk gang name, the description of the map also states that its a resevoir providing cooling water for the Chemical Plant No. 16 which is the setting of the Factory map.
 * Shturman's followers always have Svetloozerskiy (Светлоозерский) as a part of their name, which in Russian means "Lake of Light" or "Light Lake":
 * Dimon Svetloozerskiy
 * Enchik Svetloozerskiy
 * Kachok Svetloozerskiy
 * Krysa Svetloozerskiy
 * Malchik Svetloozerskiy
 * Marat Svetloozerskiy
 * Mels Svetloozerskiy
 * Motyl Svetloozerskiy
 * PaShok Svetloozerskiy
 * Pljazhnik Svetloozerskiy
 * Robinzon Svetloozerskiy
 * Sanja Svetloozerskiy
 * Shmyga Svetloozerskiy
 * Toha Svetloozerskiy
 * Ugrjum Svetloozerskiy
 * Vovan Svetloozerskiy

Shturman Штурман Shturman