Bad Rep Evidence

 is a Quest in Escape from Tarkov.

Dialogue
"Stay in good health, dear comrade. Step inside. There's a job to do, if you're interested. Need to find one piece of crap, and I'm at my wits' end how. Briefly - one of the foremen who worked on that fecking Polikim, has just in time laid his hands on some pretty heavy documents. You know, for sure, how hard everyone is still gunning for any evidence on TG and it's associates? So it goes. But the folks who tried to get the info out of that foreman happened to be more edgy than smart. Dude's ticker stopped ticking before his tongue starts wagging. Can you imagine? What dimwits! How do you do business with the likes of them? Okay, back to the point. So he grabbed the docs and stashed them somewhere. Asked around a bit, those who worked with him before. In general chances don't look too good, but who knows how lucky you can get? In a word, that foreman worked in the chemo shop. The shitmost shit, see. And somewhere on the factory premises he and his homies had their bunkhouses. Chowing there, relaxing, most certainly inviting broads over etc. I figure it's holed up there somewhere, most likely. If it's not there, then we won't find crap at all."

Requirements

 * Must be Level 6 to start this quest.

Objectives

 * Find secure folder 0031 in a bunkhouse at Customs
 * (Optional) Gain access to the closed room in the Factory offices
 * (Optional) Find the key from the bunkhouse
 * Hand over secure folder 0031 to Prapor
 * Survive and exit Customs location

Rewards
"Some luck with you there, warrior! Such a treasure to get hold of. That’s worthy of a hefty reward. And a little extra for not leaking it on the side - and my goodwill, which is over any money."
 * +6,200 EXP
 * Prapor Rep +0.1
 * 16,000 Roubles
 * PP-9 Klin 9x18PMM SMG
 * 3x Standard 9x18PM 30-round magazine for PP-91
 * Unlocks purchase of Zenit-Belomo PSO 1M2-1 4x24 scope at LL2

Guide
The Portable cabin key of customs Factory zone is required for this quest. It can sometimes be found at the ground under a jacket in the locked room (Factory exit key required) next to the office on Factory, or on Scavs. 