Rogues

 are a faction of ex-USEC operatives in Escape from Tarkov.

Location
Rogues are only found at the water treatment plant on the Lighthouse map. They can be on the ground running around and on mounted machine guns on roof near the perimeter of the water treatment plant.

Behaviour
Rogues defend the water treatment plant by patrolling the area and manning emplaced weapons. They will perform suppressive fire on players who come near the plant, but are more lenient towards USEC PMCs and Scavs. To these players, the Rogues will ask them to leave before engaging, unless they are in a group with a BEAR PMC.

Rogues often patrol in pairs, and will employ highly accurate suppressive fire while pushing players. They are extremely dangerous both in close-quarters and medium-range combat, capable of firing in full-auto with laser accuracy. They may also employ flash grenades or fragmentation grenades, and will usually push players in pairs. Rogues manning either the NSV machineguns or AGS-30 Grenade Machine Guns will typically spot players within 200 to 250 meters, but have been observed to shoot even up to 500 meters, and will often hit players within the first few shots. If they are hit by players while on a emplacement weapon, they will abandon the position and fall back to heal, and will linger in their position before returning to the emplacement. If a Rogue manning an emplacement is killed, he may be replaced by another Rogue if there is another on the rooftop.

If a USEC player engages the Rogues, they will be considered hostile for their next few raids.

Rogues will not designate player scavs as hostile on sight, only when they are shot at or otherwise provoked by standing too close. If this happens, they will be considered hostile for their next few raids.

Strategy
Rogues are similar to Raiders in terms of equipment. Because of this, high-tier ammo is advised, although Rogues do not wear faceshields, so one can try to aim for the face with lower-tier ammo. Rogues hold corners if a hostile PMC is spotted, so be aware to not peek twice. One way of dispatching the rogues on the mounted machine guns and grenade launchers in the towers is sniping. On the summit of a rock near the beach, you will be able to see within the towers, It is recommended to zero to 450M from this point. A Vortex Ranger 1500 rangefinder can be used from other parts of the map to help with sniping. Beware if approaching the camp, as Rogues have deadly accuracy and can kill with the first shot. Since Rogues surpress and advance on players they spot, a group of PMCs can have one person distract the rogues while others flank around them. Rogues have also been observed to travel in groups of 3-4, sometimes around the middle of the map, sometimes outside Rogue bases. If a person has an RGN or RGO impact grenade, and are a USEC who has not been aggroed or passive player scav, they may be able to get closer and take out a whole group with one grenade.

Loot
Note that the primary weapons and helmets can have numerous mod variations and those shown below are examples. Weapons=
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Trivia
Rogues can be named:

Отступники Renégats