Kollontay

 is a Scav Boss in Escape from Tarkov.

Biography
He is a former officer of the MVD (Ministry of Internal Affairs), during his service in law enforcement he had a reputation as a vile man, whose behavior was sometimes feared by his coworkers. During his work, he often resorted to his favorite method of interrogation - a rubber baton, as well as other non-statutory pressure on someone who was not to his liking. Thanks to his physical strength and bold temperament, after the events of the TerraGroup scandal, he formed a gang and began to do what he himself was recently supposed to combat - looting and banditry. However, even before the conflict, he often provided protection to local "businessmen". For example, his good relations with Kaban are well-known. Kollontay has a small number of guards, prefers to stay in one position and occasionally patrols his territory. If he feels he has the upper hand, he may switch to his police baton. He lives in the area around Klimov Shopping Mall and the Tarkov Academy of the Ministry of Internal Affairs.

Quests

 * Kollontay needs to be killed for the quest The Huntsman Path - Crooked Cop

Location
Kollontay can be found on the Streets of Tarkov location:
 * At the Klimov shopping mall
 * At the ministry of the interior academy



Behavior
While Kollontay has his PR-Taran police baton equipped, currently held weapons of players in his proximity forcefully jam due to the effect. Kollontay will draw his baton and charge players if he feels players have gotten too close to Kollontay, even if it's around a corner.

Ministry of interior academy
At the Ministry of Interior academy, Kollontay prefers to remain indoors; holding the hallways on the ground floor. Kollontay's guards will try and push the player with heavy weaponry, fast movement and aggressive movement.

He roams both sides of the academy, keeping his eye out of the various windows for any unsuspecting PMCs that happen to walk past.

Klimov Shopping Mall
At the Klimov Shopping Mall, Kollontay and his guards are spread out on the second floor, especially around the food court. They may, however, linger near the escalators and main stairwell linking the 1st and 2nd floors.

Kollontay and his guards are frequently spread out in the mall, making it difficult to observe him undetected.

Followers
Following Kollontay around are 4 guards with a variety of weaponry ranging from shotguns and submachineguns, to larger assault rifles with armor piercing bullets. In addition to standard frag grenades, Kollontay's guards may carry and use flashbangs to disorient players.

The guards may have one-word nicknames, or two-word names.

Ministry of interior academy
Attempting to push him from the main door while holding an angle to shoot at his guards behind cover is advisable. Some guards may slowly push the player, allow players to pull and whittle down the guards. However, this may backfire if Kollontay himself is among the push, as he will draw his batton and force the players' weapons to jam. Having an escape route when peeking or pushing Kollontay is highly recommended.

He has a tendency to hold the far corners of the building, on either the Northern or Southern side of the building.

There is a chance that the guards and Kollontay are bunched up in the hallways. If so, pushing from the Northern side of the building with grenades, especially impact grenades, can prove highly effective.

Klimov Shopping Mall
Fighting Kollontay at the Klimov Shopping Mall is considerably more dangerous than the MVD building. In contrast to the tight hallways of the MVD building, Kollontay's guards will frequently be spread throughout the entire floor, potentially overwhelming players from multiple different angles. It is unadvisable to push up the escalators, as this frequently places players in the middle of Kollontay's entrouge. Instead, slowly peeking from the Northern and Western stairwells to gauge Kollontay's positions, combined with grenades, allows for guards to be pulled and killed. As with the MVD building, beware Kollontay joining his guards in a push towards players.

Unsuspecting players and player scavs may be killed immediately by Kollontay shooting through the glass floors above the main entrance.

Kollontay himself is frequently in the restaurant stalls of the food court, while his followers will be spread throughout the food court and main hall. Provided that players slowly punch their way through Kollontay's followers, they should be able to fight the followers without risk of Kollontay making a push.

Players may determine where Kollontay is from the origin of his followers; if at least two followers round a corner, Kollontay is likely there. Using grenades to flush him out or peeking from long angles can help mitigate the threat of Kollontay's baton.

Equipment
Weapons=
 * -|Headwear=

Follower Equipment
Note that the primary weapons and helmets can have numerous mod variations and those shown below are examples. Weapons= {|class="wikitable" !Icon !Armor !Armor Class ! !BNTI Zhuk body armor (Digital Flora) !6 ! !FORT Redut-M body armor !5 ! !FORT Defender-2 body armor !5 ! !NPP KlASS Korund-VM body armor (Black) !5 ! !BNTI Gzhel-K body armor !5 ! !NFM THOR Concealable Reinforced Vest body armor !4 ! !NPP KlASS Kora-Kulon body armor !3 ! !Kirasa-N !3 ! !PACA Soft Armor !2
 * -|Headwear=
 * -|Armor=
 * -}
 * -|Chest Rigs=
 * -|Backpacks=
 * -|Items=

Gallery
 

Trivia

 * Kollontay is the brother of Kaban
 * Kollontay's followers can have have "Desantnik", "Nikolaevich" or "brat" as a part of their name
 * Kollontay's followers' names are:
 * Arsenal
 * Basyak
 * Begemotik
 * Chelovek
 * Dezhurka
 * Furazhka
 * Gibbon
 * Glavdur
 * Kozyrek
 * Krot
 * Kucha
 * Mayor
 * Nikolay
 * Omon
 * Peps
 * Serzhant
 * Slonolyub
 * Sluzhebka
 * Starley
 * Starshiy
 * Strelok
 * Tatyanka
 * Uchik
 * Vasya
 * Visyak