Upcoming Features

This article will list features and items that are planned or mentioned by developers in Escape from Tarkov. Features on this page are subject to change by the developers and may or may not be included in the final game. =Planned Items=

Update 0.11

 * SVD 7.62x54 Sniper Rifle
 * HK-416 Assault Rifle
 * Remington 700 Sniper Rifle
 * ADAR 5-12
 * Obrez
 * Sawed Off Mosin
 * Carbine version of the Mosin
 * RPK-16 Light Machine Gun

Later Updates

 * Chiappa Rhino
 * GP-34 - removed temporarily due to bugs
 * MP43e double-barrel shotgun - was present in the alpha gameplay trailer, but removed. Will be re-implemented in a later update.
 * FN Mk 13 EGLM
 * RPG-7
 * FN SCAR Assault Rifle, L and H variants.
 * Kriss Vector
 * FN P90

Update 0.11

 * Izhmash Bayonet 907 HC-AK
 * MPL 40 Shovel
 * M2 Tactical Sword
 * Crowbar
 * Fiskars X7 Axe
 * 6H5 Bayonet
 * Gerber Bear Grylls Knife
 * Ice Axe
 * Ontario SP-8 Machete
 * Strider Hatchet

Later Updates

 * Cultist Knife

Weapon Mods

 * AAC Illusion 9mm pistol suppressor
 * Aklys Defense AKSV Integral AK Suppressor
 * Bipods

Gear

 * Compass
 * Crowbar
 * SP81 Flare gun
 * Clothing
 * Binoculars
 * Range Finders

Helmet

 * SSh-68
 * Maska-1SCh

Body Armor

 * Fort Technologies Defender 2 armor
 * 6B23-1 armor
 * 6B5 armor
 * NII Stali Zhuk body armor
 * 6B13 armor

Armored

 * Paraclete Armis GEN II plate carrier

Unarmored

 * M23 Pioneer chest rig
 * "Chicom" chest rig and Belt

Backpacks

 * Blackjack 50 backpack
 * Oakley mechanism backpack

Containers

 * Dogtags container

Locations

 * The Customs map will get an expansion with 0.11
 * TerraGroup Labs - Next map to be released, coming with 0.11
 * Streets of Tarkov
 * Lighthouse
 * Suburbs
 * Town
 * Terminal
 * Private Sector
 * Reserve
 * Arena

Game Modes

 * Arena Mode
 * Open World - Merging of all maps into one central map with 64 players.
 * More Offline options - Horde Mode, Scav difficulty options, and more

Game Mechanics

 * New Scav Boss for Interchange
 * New Scav Boss for Woods
 * Cultists AI
 * Karma System
 * Clan System
 * Non-Authentic Voiceovers - English Speaking BEARs with Russian Accent
 * Subtitles for Voiceovers
 * VOIP
 * Dragging bodies
 * Free positioning of attachments and telescopic stocks
 * Face customisation
 * NVGs and Thermal scopes/goggles will require batteries
 * Production of different objects such as Moonshine, Meds or ammo will be available in the hideout
 * Weapon jamming
 * Ammunition quality

Trading

 * Auctions

Special

 * Special skills are unique abilities that can only be unlocked by members of a specific faction.

Technical

 * Move to Unity 2018
 * Improvements to Vertical Audio
 * Vulkan support