Upcoming Features

This article will list features and items that are planned or mentioned by developers in Escape from Tarkov. Features on this page are subject to change by the developers and may or may not be included in the final game.

= Planned Items =

Primary Weapons

 * MP43e double-barrel shotgun – was present in the alpha, but was removed later. Will be re-implemented in a later update
 * FN SCAR assault rifle, L and H variants
 * Kriss Vector
 * FN P90
 * SVT-40
 * 9A-91/VSK-94
 * AK-12
 * Bushmaster ACR/Magpul Masada
 * Heckler & Koch HK417
 * Heckler & Koch G3
 * PPSh-41
 * Vepr Hunter
 * SVD 7.62x54 Sniper Rifle
 * KS-23
 * Baikal Shotgun
 * VPO-302
 * VPO-111
 * SR-3 "Vikhr"
 * SR-2 Veresk
 * RPK-74
 * KSVK 12.7
 * Bekaz 12
 * AEK-971/AEK-973
 * AEK-919K
 * VPO-156
 * Steyr AUG
 * DT MDR
 * DSR-1
 * Benelli M4

Secondary Weapons

 * Beretta 92FS
 * Chiappa Rhino family
 * FN Five-Seven
 * Heckler & Koch USP
 * IMI Desert Eagle
 * Lebedev Pl-15
 * M1911
 * PMM
 * PSS

Launchers

 * FN Mk 13 EGLM
 * GP-30M
 * GP-34 - removed temporarily due to bugs
 * M203
 * Milkor MGL
 * RPG-7

Melee weapons

 * Cultist Knife
 * Antique axe as melee weapon

Stationary weapons

 * AGS-30 automatic grenade launcher
 * 2B24 Podnos mortar
 * SPG-9 Kopye anti tank gun
 * PKP Pecheneg machinegun
 * KORD machinegun
 * PKM
 * Maxim Gun

Grenades

 * RGO grenade with the UDZS dual action fuze
 * VOG-25P hand grenade with UZRGM fuze
 * AN-M8 HC smoke grenade
 * Riot CS
 * Red, green, yellow, violet smoke grenade
 * Incendiary grenade

Mines

 * OZM72 wire mine with MUV2 fuse
 * PMN2 anti personnel mine
 * PMN4 anti personnel mine
 * PFM1 land mine

Claymore

 * MON-50

Weapon Mods

 * AAC Illusion 9mm pistol suppressor
 * Aklys Defense AKSV Integral AK Suppressor
 * Bipods
 * Range Finders
 * More thermal scopes
 * Rail cover for AR weapons
 * Geissele M-LOK quad rail
 * 100 round Beta C-Mag

40mm grenades

 * M381 (HE), M386 (HE), M406 (HE), M441 (HE), XM576E1 (buckshot), M716 (yellow smoke) 40mm grenades

Gear

 * Compass
 * SP81 Flare gun
 * Clothing
 * Binoculars
 * SPHERE Wireless Exploration Device (a camball with four integrated cameras)
 * Throwable chemlights
 * Traces of blood

Body Armor

 * Fort Technologies Defender 2 armor

Chest Rigs

 * MOLLE/modular rigs

Armored

 * Plate carrier Paraclete Armis GEN II

Unarmored

 * M23 Pioneer chest rig

Backpacks

 * Oakley mechanism backpack
 * Scorpion backpack

Containers

 * Omicron Secure Container (3x3 + 1x3)

Headwear

 * Galac-tac helmet
 * LSHZ-2DTM "Volcano"

= Locations =
 * Streets of Tarkov (as the last added location)
 * Lighthouse
 * Suburbs
 * Town
 * Terminal
 * Private Sector
 * Reserve
 * Arena

= Game Modes =
 * Arena Mode - 5 different arenas for 1v1, 2v2 and 5v5 combat
 * Open World - Merging of all maps into one central map with 64 players

= Traders =
 * Jaeger
 * Khokhol
 * Bashkir
 * Warden
 * One of the traders will specialize in selling lost, uninsured items

= Game Mechanics =

Base Game Content

 * New Scav boss for Woods (Hunting Party)
 * One or two Scav bossess on each map
 * Cultists AI - sneaky enemies who attack from behind with a knife
 * Karma system
 * Clan system
 * Non-authentic voiceovers - English Speaking BEARs with Russian Accent
 * Subtitles for voiceovers
 * VOIP
 * Dragging bodies
 * Free positioning of attachments and telescopic stocks
 * Face customisation
 * NVGs and Thermal scopes/goggles will require batteries
 * Production of different objects such as moonshine, meds or ammo will be available in the hideout
 * Advanced weapon jamming
 * Ammunition quality
 * Execution
 * Sneaking into a room while aiming from an ajar door
 * Interactive environment - functional light switches, generators, power switches and more
 * Ability to climb ladders
 * Ability to vault over things
 * Lockpicking with multitool
 * Breaching doors with grenades
 * Healing of another player
 * Usage of consumables while having a full inventory
 * Realistic armor plates location and hitbox
 * Adjustable iron sights
 * Animation for magazine reloading with ammo
 * Refined as well as new animations for healing and eating

Trading

 * Auctions

= DLC =
 * Snow map

= Skills =

Special

 * Special skills are unique abilities that can only be unlocked by members of a specific faction.

USEC
= Technical =
 * Move to Unity 2018
 * Further improvements to vertical audio and implementation of Steam Audio for positional audio
 * Vulkan support
 * Graphical overhaul before release

= Other =
 * Supplemented and refined rankings in subsequent patches
 * API for statistics
 * Mobile companion app with ability to retrieve insurance
 * More languages

= References =