Escape from Tarkov Wiki
Help I'm scared.JPG
General data
LocationCustoms, Night Factory, Shoreline, Woods
Additional data
Spawn chanceCustoms: 20%
Night Factory: 3%
Shoreline: 20%
Woods: 30%

Cultists are a faction and a type of Bosses in Escape from Tarkov.


The cultist priest and his 2-4 followers have different health values than PMCs and Scavs.

Cultist Priest Stats Cultist Warrior Stats
Health Cultist Priest.png Head: 50

Thorax: 200

Stomach: 200

Arms: 100 each

Legs: 100 each

Total: 850

Health Cultist Warrior.png Head: 50

Thorax: 220

Stomach: 180

Arms: 100 each

Legs: 100 each

Total: 850

  • A group of cultists is formed by a cultist priest and warriors.
  • Cultists are cold blooded and can't be spotted with thermal vision devices.
  • Killing cultists as a Scav does not carry any penalties towards your karma.
  • Instead of the typical 4x single slot pockets, the cultist priest has 5 double slot pockets, bringing their total space to 10 slots.


They spawn between 22:00 and 6:00, even if the raid has already started. Keep in mind that they can wander quite far away from their initial spawn locations.

    • Woods: Near their ritual places western of the sawmill and at the dilapidated village in the north.
    • Shoreline: Western of the river between the power station and gas station, as well as north-east of the swamp village and at the health resort.
      Note: It is rare, but possible that they appear in the health resort and at one of the other two locations in the same raid.
  • Behavior

    Cultists lurk in the shadows in groups of 3-5, waiting for a player to approach. They silently approach their enemies and stab them using either normal knives or, in case of the priests, the poisoned Cultist knife. If fired upon, the Cultists will return fire using firearms and grenades. After they attack a player with their knife, they may choose to run off into the woods again and attempt to attack the player(s) from the shadows once again. Some Cultists have been seen to prone in the grass or hide in bushes while their companions engage the player(s) with weapons, then attack with their knives when it's least expected.

    Cultist warriors will ignore scavs, scav guards, bosses, and scav players, but may shoot scav players on sight if aggravated. Cultist priests will attempt to run to cover whenever a scav player comes too close to their current location, and may shoot on sight if also aggravated.

    As the Cultists prefer to ambush players and are extremely well hidden, they almost always have the initiative. Thus, it is important for players to quickly determine exactly where the Cultists are and attempt to regain the initiative. Cultists appear to always have suppressors and stick to cover, so players must be able to quickly spot them in the trees, especially at night. On Woods, players should be especially careful when traveling through either of the Marked Circles on the map. Additionally, Cultists have been seen to stalk players and open fire on them unprovoked, even if they must travel away from the Marked Circles. Players should be extremely cautious as the Cultists use ammo with high-penetrative power, yet rarely spawn with grenades. Cultists may spawn with a variety of armor, ranging from no protection to class 6 armor, however, they rarely, if at all, use headgear, so headshots are certainly a viable option.

    If stabbed by the Cultist knife, players will be inflicted by the Unknown toxin debuff, which deals gradual damage over time and causes pain. The toxin can be cured by the xTG-12 antidote injector or Augmentin antibiotic pills otherwise, the player must extract from the raid or they will run out of medication and die.

    Priest Loot

    Note that the primary weapons can have numerous mod variations and those shown below are examples.

    Warrior Loot

    Icon Weapon Ammunition Mods
    Cultist VAL.png AS VAL 9x39 special assault rifle 7n9icon.png Axion Kobra EKP-8-02 reflex sight (dovetail)
    Cultist SVDS.gif SVDS 7.62x54R sniper rifle SNBICON.png NSPU-M night vision scope
    Rotor 43 7.62x54R muzzle brake-compensator
    SVD modernization kit handguard
    Cultist SR-25.png SR-25 M62ICON.png Strike Industries Viper Mod 1 stock
    AR-10 KAC "URX 4" 14.5 inch handguard
    Armasight Vulcan MG 3.5x Bravo night vision scope
    NcSTAR MPR45 Backup mount with a Leupold DeltaPoint Reflex Sight
    AAC 762-SDN-6 multi-caliber sound suppressor
    AN/PEQ-2 tactical device
    Fortis Shift tactical foregrip
    AR-15 Tactical Dynamics Skeletonized pistol grip
    Cultist SKS.png Simonov SKS 7.62x39 carbine 7.62x39BP.png SKS TAPCO Intrafuse stock
    High Standard M4SS Stock
    SKS Hexagon 7.62x39 sound suppressor
    SKS 7.62x39 ProMag AALVX 35-round magazine
    Cultist AKM.png Kalashnikov AKM 7.62x39 assault rifle 7.62x39BP.png Rotor 43 7.62x39 muzzle brake-compensator
    AK 7.62x39 Molot 40-round magazine (6P2.Sb-11)
    Cultist AKMN.png Kalashnikov AKMN 7.62x39 assault rifle 7.62x39BP.png PBS-1 7.62x39 sound suppressor
    NSPU-M night vision scope
    Cultist 105.png Kalashnikov AK-105 5.45x39 assault rifle 74BPICON.png 7n39icon.png AK-74 Hexagon 5.45x39 sound suppressor
    Cultist RPK.png RPK-16 5.45x39 light machine gun 74TICON.png 74BPICON.png 7n39icon.png AK 5.45x39 TGP-A muzzle device-suppressor
    AK-74 5.45x39 6L31 60-round magazine
    Cultist Vityaz.png PP-19-01 "Vityaz" 9x19 submachine gun 7N31Icon.png 9x19cgi.png 9x19ap.png PP-19-01 "Vityaz" 9x19 sound suppressor
    Cultist MPX.gif SIG MPX 9x19 submachine gun QuakerMakerIcon.png 9x19ripicon.png MPX-SD 9x19 integrated sound suppressor
    MPX 9x19 TTI "Base Pad +11" 41-round magazine
    Cultist MP9.png B&T MP9 9x19 submachine gun QuakerMakerIcon.png MP9 9x19 sound suppressor
    MP9 9x19 sound suppressor adapter
    Zenit Klesch-2U tactical flashlight
    LaRue LT101 QD Tactical Picatinny Riser mount with a NcSTAR ADO P4 Sniper 3-9x42 riflescope
    TangoDown Stubby BGV-MK46K foregrip
    AN/PEQ-15 tactical device
    RGD-5 grenade icon.png RGD-5 hand grenade
    Cultist Knife icon.png Cultist knife
    6h5bayoneticon.png 6Kh5 Bayonet
    Damascusknifeicon.png Bars A-2607 Damascus knife
    UVSR Taiga-1 icon.png UVSR Taiga-1 survival machete

    Scav Bosses can hold any key or keycard in their pockets.

    Sektants can hold any item in their backpacks.


    • Cultist warrior names are hidden, instead appearing as "Sektant", a loose translation of "Cultist" to Russian.
    • The cultist priest's name is always Zhrec (| zhrɛts |) which, in Russian, denotes a priest that performs sacrifices and doesn't serve the Christian God.

    See also