Factions are organized groups active in the region. The most active forces in the Norvinsk region are two private military companies, hired by the sides of the initial conflict.
USEC[]
Employed by notorious TerraGroup international corporation, vigorously engages in armed clashes, hindering the investigation of TerraGroup activities, carried on by local authorities. Moreover, according to intelligence agencies, USEC provides armed cover to illegal work and research of the foreign company.
BEAR[]
Allegedly created by a direct order of the Russian government, is employed by the Norvinsk region officials to uncover any evidence of the TerraGroup illicit activities.
Scavs[]
Civilians, gang members, and other miscreants who have taken up arms to carve out a niche for themselves in the war-torn Tarkov. Untrained, poorly equipped, they are nonetheless numerous and a significant threat to anyone who stands in their way.
Armed with a wide assortment of primarily cheap weaponry, SCAVs focus on their overwhelming numbers to take out opponents.
Scav Raiders[]
Shady group of armed people, according to rumors, consisting of former PMC operators, local residents and others with obvious combat and tactical training.
Cultists[]
A cult of mysterious people who keep to tall grass and dark shadows, they try to sneak up behind the enemy and attack them with a poisoned sacrificial knife. Their motives are still unknown, but they believe in an upcoming cataclysm. They have several ritual spots across Tarkov, for example in Customs, Woods and Shoreline. They offer Weapons in sacrifice.
Rogues[]
Rogues are ex-USEC operatives, who defend the water treatment plant on Lighthouse. They will warn USEC PMCs and Scav players to leave the area before engaging, but will shoot BEARs on sight.