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Birdeye
BirdeyeInfobox
General data
FactionRogues
Full nameUnknown
LocationCustoms, Woods, Shoreline, Lighthouse
Additional data
Spawn chanceCustoms: 30%
Woods: 30%
Shoreline: 30%
Lighthouse: 30%

Birdeye is a Rogue Boss in Escape from Tarkov. He is part of the "Goon squad".

Notes

  • Birdeyes's footsteps make absolutely no noise.
  • Killing Birdeye as a Scav does not carry any penalties towards your Scav karma.
  • Birdeye has different health values than PMCs and Scavs.
Birdeye's Health Stats
Health Birdeye Head: 70

Thorax: 175

Stomach: 150

Arms: 100 each

Legs: 100 each

Total: 795

  • Instead of the typical 4 single slot pockets, he has 5 double slot pockets, bringing their total space to 10 slots.

Quests

  • Birdeye needs to be killed for the quest Stray Dogs.

Location

Birdeye and the other members of the the Goon squad, Knight and Big Pipe can be found on the following locations:

Customs

At the Scav base (ZB-013 extraction) building with the numerous mounted weapons.

  • Woods

    At the antenna in the northwest (Scav Bunker extraction).

  • Shoreline

    At the weather station on the hill in the southeast.

  • Lighthouse

    At the water treatment plant in the north, and at the blue chalet.

  • Note: According to the patch notes of patch 0.12.12.30, which introduced the Goon squad, they "do not stay in one location, but wander through them" and "if they are at one location, they will be absent from the others". Despite the patch notes saying this, there have been reports from the community that they have been encountered at the same time, or in a very short time span on different locations.

    Behavior

    Birdeye seems to sit back and let Knight and Big Pipe push the opposing enemy first. If they do not succeed and die, he seems to rush the player. His steps are entirely silent.

    Strategy

    Customs Scav base

    The best way to deal with the Goons on Customs is to gain their attention while you are at the "Crackhouse" (medical building east of the Scav base). This can easily done by just walking around near the second story windows.

    After gaining the attention of the Goons your best choice to kill them would be to sit in a room such as the dining room on the first floor and close the door, as this will create a small time period of them opening the door allowing you to shoot them with no repercussions.

    Keep in mind that Birdeye will stay behind and wait till the action is over to show himself. In order to get Birdeye to show himself you either can wait for him to push you after you kill Knight and Big Pipe, or you could throw grenades in his direction in order to pinpoint his location.

    Woods Antenna

    Due to the Goons extremely long spotting distance it is a hard task to fight them at this location. This means that trying to fight them at this location is a very high risk decision.

    Shoreline Weather station

    You first want to get the attention of the Goons. This can be easily done by playing a game of "Chicken" with them by quickly running up and down the hill until you hear voice lines or you start getting shot at.

    Once you gain their attention you want to run down the hill a little bit and wait for them to push you. Make sure to not hold an angle where only your head is exposed, such as leaning behind a tree.

    Both Knight and Big Pipe will rush towards you, giving you a chance to shoot them. After Big Pipe and Knight are dealt with, Birdeye will reposition to find an angle on you, or he will rush you.

    Birdeye is an extremely easy kill if he's out in the open and in close range. If he decides to reposition your best options are to throw grenades to find him or try to get him to rush you by continuously re-peeking him until he pushes you.

    Lighthouse Blue chalet

    Try to push into the chalet and wait in the first floor sauna room for them to push you. Use the rocks on the east side in order to safely enter the building.

    Lighthouse Water treatment plant

    They can spawn in many locations in the area, but most of the time luring them into buildings will keep you safe from cross fire.

    Equipment

    Icon Weapon Ammunition Mods
    BirdeyeRSASS Remington R11 RSASS 7.62x51 marksman rifle M80ICON 7.62x51M933icon

    AR-15 Magpul MIAD pistol grip (FDE)
    AR-15 Colt A2 buffer tube
    AR-15 Magpul PRS GEN2 stock (FDE)
    R11 RSASS handguard
    Remington RAHG 4 inch rail
    Magpul RVG foregrip (FDE)
    AR-10 7.62x51 22 inch barrel
    AR-10 SureFire ProComp 7.62x51 muzzle brake
    AR-10 JP Enterprises Gas System-6
    JP Enterprises Flat-Top 30mm ring scope mount
    Leupold Mark 4 LR 6.5-20x50 30mm riflescope

    BirdeyeM700 Remington Model 700 7.62x51 bolt-action sniper rifle M61ICON BPZ FMJ icon

    M700 7.62x51 MDT AICS 12-round magazine
    M700 AB Arms MOD*X GEN 3 chassis
    AR-15 Colt Carbine buffer tube
    AR-15 Magpul PRS GEN3 stock (Grey)
    AR-15 Magpul MIAD pistol grip (FDE)
    M700 AB Arms MOD*X GEN 3 KeyMod handguard
    M700 7.62x51 20 inch threaded barrel
    AR-10 Daniel Defense WAVE 7.62x51 muzzle brake
    Daniel Defense WAVE QD sound suppressor
    M700 AB Arms MOD*X rail mount
    Nightforce Magmount 34mm ring scope mount
    Schmidt & Bender PM II 3-12x50 34mm riflescope

    BirdeyeSR25 Knight's Armament Company SR-25 7.62x51 marksman rifle M80ICON M61ICON BPZ FMJ icon

    Hogue OverMolded Rubber Grip (FDE)
    AR-10 7.62x51 KAC 20-round steel magazine
    AR-15 Colt Carbine buffer tube
    AR-15 B5 Systems Precision stock
    SR-25 7.62x51 upper receiver
    Geissele Super Precision 30mm ring scope mount (DDC)
    Vortex Razor HD Gen.2 1-6x24 30mm riflescope
    Reptilia ROF-90 RMR mount for Geissele scope mounts (DDC)
    Trijicon RMR reflex sight
    SR-25 7.62x51 16 inch barrel
    AR-10 KAC QDC 7.62x51 Muzzle Brake Kit
    KAC PRS/QDC 7.62x51 sound suppressor
    AR-10 KAC Low Profile Gas Block
    AR-10 KAC URX 4 14.5 inch handguard
    AN/PEQ-15 tactical device
    KAC Folding Micro front sight
    Magpul M-LOK AFG tactical foregrip (FDE)
    KAC Folding Micro rear sight
    AR-10 KAC ambidextrous charging handle

    BirdeyeM4 Colt M4A1 5.56x45 assault rifle M855ICON M855A1ICON M856A1ICON Mk318SOSTICON

    AR-15 Magpul MIAD pistol grip (FDE)
    5.56x45 Magpul PMAG 30 GEN M3 STANAG 30-round magazine or 5.56x45 Magpul PMAG D-60 STANAG 60-round magazine
    M4A1 5.56x45 upper receiver
    Aimpoint LRP mount for CompM4 sights
    Aimpoint Standard Spacer
    Aimpoint CompM4 reflex sight
    AR-15 5.56x45 260mm barrel
    AR-15 SureFire WarComp 5.56x45 flash hider
    SureFire SOCOM556-MINI MONSTER 5.56x45 sound suppressor
    AR-15 Daniel Defense MK12 Low Profile Gas Block
    AR-15 Geissele SMR MK16 9.5 inch M-LOK handguard (DDC)
    Magpul M-LOK 2.5 inch rail
    NcSTAR Tactical blue laser LAM-module
    Magpul M-LOK 4.1 inch rail
    BCM GUNFIGHTER MOD 3 vertical foregrip
    KAC Folding front sight
    KAC Folding rear sight
    AR-15 Colt Carbine buffer tube
    AR-15 Magpul CTR Carbine stock (FDE)
    AR-15 Radian Weapons Raptor charging handle

    BirdeyeM9A3 Beretta M9A3 9x19 pistol 9x19pst

    SureFire X400 Ultra tactical flashlight with laser

    Icon Body armor Armor Class
    THOR Concealable Icon NFM THOR Concealable Reinforced Vest body armor 4

    Birdeye can spawn with any key or keycard in his pockets.

    Icon Item
    EFT IFAK Icon IFAK individual first aid kit

    Gallery

  • Trivia

    • Birdeye wears a Drifire Fortrex FR combat pants (identifiable by the square frontal pockets & stitching around the knees) in M81 Woodland camouflage, and a fanny pack in Desert Night pattern around his waist. Both items are frequently seen used by MARSOC operators.
    • His piece of upper wear appears to be a Baja jacket, possibly inspired by this picture of a MARSOC operator wearing one, as the pattern on Birdeye's jacket and also the model of combat pants match the picture.
    • Birdeye and Big Pipe have a friendly rivalry, evidenced by voice lines such as:
    Fellas, you good! Not you, Pipe.
    ~ Birdeye on a job well done
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