Escape from Tarkov Wiki
Gunsmith - Part 16
Quest data
TypeParameter-oriented modding
Given ByMechanic
Required for
Kappa container
Related quests
Gunsmith - Part 15
Leads to:
Other choices:

Gunsmith - Part 16 is a Quest in Escape from Tarkov.


What do you think, how much does human life cost? Not much, I guess. But what’s even more surprising for me, it’s the contemporary art market. The value of art pieces by renowned artists grows every year. They are definitely talented, but the more you look at it, the more it seems that anything can be art. It can be a Rothko painting, a displaced urinal, or a bunch of garbage. However, in my opinion, the most amazing pieces of art are weapons, starting from the melee - which is already universally recognized as such and can be found in many museums - to an old AK or M4, which are beautiful as they are. But a weapon only transcends to true art when it becomes unique, one-of-a-kind, in the hands of someone who knows how to use it, who modifies it for his own needs, creating a masterpiece worthy of being displayed in the best of museums. Bring me one such masterpiece, an M4A1 with an NT4 FDE silencer, rifle length MK 10 handguard, REAP-IR thermal scope, and a 60-round magazine. Ergonomics should be more than 40, the recoil sum less than 250, and the weight of 5 kg or less.


  • Must be level 35 to start this quest.


  • Modify an M4A1 to comply with the required specification


  • Makes me want to put it on a showcase display. Masterful work, it truly did turn out to be a masterpiece.


    M4A1 specifications:



    • This is one example of many possible configurations.
    • This build is based on a standard M4A1 from Peacekeeper LL2.
    • If you want to make your own build, you can barter the M4A1 SAI variant from Mechanic LL2 for a good basis.
      M4A1 SAI Barter Icon.PNG