Escape from Tarkov Wiki
mNo edit summary
mNo edit summary
Line 905: Line 905:
 
* Produce [[5.56x45 mm Warmage]]
 
* Produce [[5.56x45 mm Warmage]]
 
* Produce [[9x39 mm 7N12 BP]]
 
* Produce [[9x39 mm 7N12 BP]]
* Produce [[5.45x39 mm 7N39 "Igolnik"]]
+
* Produce [[5.45x39mm PPBS gs "Igolnik"]]
 
* Produce [[7.62x51 mm M61]]
 
* Produce [[7.62x51 mm M61]]
 
* Produce [[9x19 mm 7N31]]
 
* Produce [[9x19 mm 7N31]]

Revision as of 14:19, 5 July 2021

Hideout
Banner hideout
General data
TypeOther location

Hideout is a location in Escape from Tarkov.

Description

The Hideout; initially found as an abandoned and cluttered bomb shelter without any means of sustaining life. The player can build and improve various Hideout modules, such as the power generator, water collection system, ventilation, medical treatment facility, intelligence center, heating, bathroom and other advanced modules.

Features

To improve the Hideout to operational condition, the first thing the player will need to install is the Power Generator, which consumes fuel. With a lack of fuel, production and regeneration of characteristics will be slowed or disrupted. It should also be noted that the size of the stash will directly depend on the level of Hideout stash. Players with a Limited Edition of the game will receive an upgraded stash size, up to level 4. In addition to the basic modules of the Hideout, the player will be able to install advanced modules that drastically improve living standards and security, accelerate skills leveling, and allow production of unique items and resources. What is worth noticing separately, is a full-fledged shooting range, where the player can test weapons. The Hideout will be an integral part of the game, which will justify all out-of-raid processes that happen to the character - restoring health, stash size, access to services of merchants, and objects research and events in the world of Escape from Tarkov.

Image Guides

  • Modules

    Air Filtering Unit Air Filtering Unit
    Bitcoin farm Bitcoin farm
    Booze generator Booze generator
    Generator Generator
    Heating Heating
    Illumination Illumination
    Intelligence Center Intelligence Center
    Lavatory Lavatory
    Library Library
    Medstation Medstation
    Nutrition unit Nutrition unit
    Rest Space Rest Space
    Scav case Scav case
    Security Security
    Shooting range Shooting range
    Solar power Solar power
    Stash Stash
    Vents Vents
    Water collector Water collector
    Workbench Workbench
    Christmas tree Christmas tree
    Air Filtering Unit
    Note: This module needs an FP-100 filter absorber in order to run
    Level Requirements Function Construction Time
    1
    • Group of skills levelling boost: Physical +40%
    48 Hours
    Bitcoin farm
    Level Requirements Function Construction Time
    1 30 Hours
    2
    • Farming Physical bitcoin
    • Additional slots +15 for Graphics card (25 in total)
    42 hours
    3
    • Farming Physical bitcoin
    • Additional slots +25 for Graphics card (50 in total)
    96 Hours
    Booze generator
    Level Requirements Function Construction Time
    1
    • Produce "Fierce Hatchling" moonshine
    48 Hours
    Generator
    Level Requirements Function Construction Time
    1
    • Additional fuel slots +2
    Instant
    2
    • Additional fuel slots +2 (4 in total)
    5 Hours
    3
    • Additional fuel slots +2 (6 in total)
    16 hours
    Heating
    Level Requirements Function Construction Time
    1
    • Energy regeneration rate +3 EP/hr
    Instant
    2
    • Energy regeneration rate +5 EP/hr (7 in total)
    2 Hours
    3
    • Energy regeneration rate +7 EP/hr (14 in total)
    • Negative effects removal rate -50%
    8 hours
    Illumination
    Level Requirements Function Construction Time
    1
    • 10,000 Roubles
    • Lights up your hideout with candles.
    Instant
    2
    • Lights up your hideout with basic lights.
    Instant
    3
    • Lights up your hideout with florescent lights.
    6 Hours
    Intelligence Center
    Level Requirements Function Construction Time
    1
    • Scav cooldown timer -15%
    • Quest money reward boost +5%
    Instant
    2 6 Hours
    3
    • Produce Folder with intelligence
    • Produce Lab. Violet keycard
    • Scav cooldown timer -20% (-35% in total)
    • Flea market commission -30%
    24 hours
    Lavatory
    Level Requirements Function Construction Time
    1 Instant
    2 3 Hours
    3 7 Hours
    Library
    Level Requirements Function Construction Time
    1
    • Additional Raid EXP +15%
    • Group of skills levelling boost: Practical +30%
    38 hours
    Medstation
    Level Requirements Function Construction Time
    1
    • Produce AI-2 medikit
    • Produce Salewa FIRST AID KIT
    • Produce CALOK-B Hemostatic
    • Health regeneration rate +27 HP/hr
    Instant
    2 3 Hours
    3 12 Hours
    Nutrition unit
    Level Requirements Function Construction Time
    1
    • Produce Iskra lunch box
    • Produce Can of beef stew
    • Produce Max energy
    • Produce Premium Kvass "Norvinskiy Yadreniy" 0.6L bottle
    • Energy regeneration rate +6 EP/hr
    Instant
    2
    • Produce Slickers bar
    • Produce Condensed milk
    • Produce Pack of sugar
    • Produce Wilston cigarettes
    • Energy regeneration rate +6 EP/hr (12 EP/hr in total)
    • Health regeneration rate +32 HP/hr
    4 hours
    3
    • Produce Bottle of vodka Tarkovskaya
    • Produce Water bottle with a filter Aquamari
    • Produce Hot Rod
    • Produce Bottle of Dan Jackiel Whiskey
    • Energy regeneration rate +24 EP/hr (36 EP/hr in total)
    • Hydration regeneration rate +12 WP/hr
    14 Hours
    Rest Space
    Level Requirements Function Construction Time
    1
    • Negative effects removal rate -10%
    Instant
    2
    • Energy regeneration rate +3 EP/hr
    • Health regeneration rate +23 HP/hr
    2 Hours
    3
    • Health regeneration rate +46 HP/hr (69 HP/hr in total)
    • Maximum energy reserve +10 points
    10 Hours
    Scav case
    Level Requirements Function Construction Time
    1
    • Scavs will try to find various items for you if you pay properly, of course.
      There are multiple Tier costs, each returning roughly the amount invested (results can vary drastically).
      Each case brings you items with found in raid status, with different rarities depending on the case selected.
    • 1000 Roubles - 41m turnaround - 1-3 Items
    • 7000 Roubles - 2h 8m turnaround - 2-4 Items
    • 85000 Roubles - 2h 15m turnaround - 2-5 Items
    • 1x "Fierce Hatchling" moonshine - 4h 40m turnaround - 4-6 Items
    • 1x Folder with intelligence - 5h 20min turnaround - 4-7 Items
    80 Hours
    Security
    Level Requirements Function Construction Time
    1 None Instant
    2 None 3 Hours
    3 None 17 Hours
    Shooting range
    Level Requirements Function Construction Time
    1
    • The ability to test out your firearms
    1 hour
    Solar power
    Level Requirements Function Construction Time
    1
    • Fuel consumption -50%
    72 Hours
    Stash
    Level Requirements Function Construction Time
    1
    • Purchase of EFT Standard Edition
    • Stash size 10x28
    N/A
    2
    • Purchase of EFT Left Behind

    Or

    • 4 WD-40 100ml.
    • 1 Hand drill
    • 5 A pack of nails
    • 10 A pack of screws
    • 3,500,000 Roubles
    • Level 1 Vents
    • Stash size 10x38
    24 Hours
    3
    • Purchase of EFT Prepare for Escape

    Or

    • Stash size 10x48
    48 Hours
    4
    • Purchase of EFT Edge of Darkness

    Or

    • Stash size 10x68
    96 hours
    Vents
    Level Requirements Function Construction Time
    1
    • 25,000 Roubles
    None Instant
    2 None 3 Hours
    3 None 10 Hours
    Water collector
    Note: This module needs a Water filter in order to run
    Level Requirements Function Construction Time
    1
    • Hydration regeneration rate +6 WP/hr
    2 Hours
    2
    • Hydration regeneration rate +12 WP/hr (18 WP/hr in total)
    8 Hours
    3
    • Produce Purified water
    • Hydration regeneration rate +18 WP/hr (36 WP/hr in total)
    16 Hours
    Workbench
    Level Requirements Function Construction Time
    1 Instant
    2 3 hours
    3 11 hours
    Christmas tree
    Note: This module appears in the Hideout for a limited time during christmas and is currently unavailable.
    Level Requirements Function Construction Time
    1
    • 10,000 Roubles
    • 1 Christmas tree decoration ball (red)
    • 1 Christmas tree decoration ball (silver)
    • 1 Christmas tree decoration ball (violet)
    • Level 1 Generator
    • Produce Special Sniper Rifle VSS Vintorez
    • Produce TDI KRISS Vector Gen.2 .45 ACP submachinegun
    • Produce M.U.L.E. stimulator
    • Produce Oakley Mechanism heavy duty backpack (black)
    • Produce Car first aid kit
    • Produce HK UMP 45 submachinegun
    • Produce Weapon case
    • Produce LEDX Skin Transilluminator
    • Produce Graphics card
    • Adds the Christmas lighting option
    Instant

    Notes

    • A list of all the possible crafts is available here: Crafts
    • Every item crafted in the hideout will have the found in raid status
    • Every 1 fuel resource powers the Hideout for 14 minutes 27 seconds (28 minutes 54 seconds with solar power module)
    • The generator must be active in order to begin crafting in the Hideout. After the crafting has begun you can turn off the power. This will increase the time required for the crafting to complete.
    • The lavatory does not require the generator to be on to start crafting, and it does NOT affect the on/off for crafting time.
    • Right mouse button in FPS view will turn on a flashlight
    • The generator needs to be running in order for the illumination levels 2 and 3 to work properly. Otherwise the chosen lighting source will dim and flicker.
    • Crafting items and upgrading hideout zones improves your Hideout management skill which in turn improves bonuses, slots, and decreases consumption rates.
    • Crafting items improves your Crafting skill which decreases crafting time

    Additional Information

    Bitcoin Farm

    BTC time to graphics card chart

    Time per Coin x GPU

    Bitcoin farm profit

    The Bitcoin Farm will produce Bitcoin, at a rate of 1/(110000/(1+(GC-1)*0.044225)/3600) items/hour, where GC is the number of installed Graphics card. Production stops if there are no installed graphics cards, the power is off, or there are 3 bitcoin awaiting collection. (5 with Elite Hideout management skill). The hour/bitcoin rate of any given GC Number can be calculated with 110000/(1+(GC-1)*0.044225)/3600.

    Below there are two charts and a table showing the relation between the number of graphics cards and the time needed (in hours) to produce a single bitcoin and the profit for a given number of graphics cards.

    Given the assumption of Bitcoin to be around 326,000 RUB, the roubles per hour can be calculated (see the table below). If you assume a GC price of 690,000 RUB the payback time can be calculated as well (The upgrade costs for the Bitcoin farm are disregarded).

    (Note: Pay-Back-Time in the table below is not assuming the cost of fuel for running the Bitcoin Farm. The cost of fuel can be calculated as cost per hour of Metal Fuel Tanks or Expeditionary Fuel Tanks. As a Metal Fuel Tank is about 180,000 RUB on Flea Market and 157,000 from Jaeger and is used in 22 hours 59 minutes (further increased by hideout management skill), cost per hour would be 6800 RUB. For Expeditionary Fuel Tank cost is around 110,000 RUB on Flea Market and is used in 14 hours 48 minutes with cost per hour of 7400 RUB. This means that this cost needs to be deducted from Roubles/hour assuming non-stop production and having no more than 3 Bitcoins uncollected and is increasing Pay-Back-Time by 11 to 16 days. Using other stations to craft items except Lavatory can further decrease the cost per hour of fuel.)

    Earnings per every additional graphics card grow linear. That means every graphics card besides the first brings the same amount of additional income which is around 11,300 RUB/day taking into account the prices listed above. It takes almost 61 days to make the same profit no matter the number of graphics cards, so the higher the number of graphics cards, the bigger the profit will be. In this context, if the wipe is more than 61 days away it is very important to upgrade the Bitcoin farm as soon as possible and get the maximum number of graphics cards afforded at any given time. Only if the wipe is sooner than 61 days is it better to leave 1 graphics card in the Bitcoin farm.


    Number of GCs Hours Minutes Roubles/Hour Pay-Back-Time in days
    1 30 33 10669 2.7
    2 29 16 11141 5.15
    3 28 4 11613 7.45
    4 26 59 12085 9.5
    5 25 58 12556 11.45
    6 25 1 13028 13.25
    7 24 9 13500 14.9
    8 23 20 13972 16.45
    9 22 34 14444 17.9
    10 21 51 14916 19.25
    11 21 11 15387 20.55
    12 20 33 15859 21.75
    13 19 58 16331 22.9
    14 19 24 16803 23.95
    15 18 52 17275 24.95
    16 18 22 17747 25.9
    17 17 54 18219 26.85
    18 17 27 18690 27.7
    19 17 1 19162 28.5
    20 16 36 19634 29.3
    21 16 13 20106 30.05
    22 15 51 20578 30.75
    23 15 29 21050 31.4
    24 15 9 21521 32.05
    25 14 49 21993 32.7
    26 14 31 22465 33.25
    27 14 13 22937 33.85
    28 13 56 23409 34.4
    29 13 39 23881 34.9
    30 13 23 24352 35.4
    31 13 8 24824 35.9
    32 12 53 25296 36.35
    33 12 39 25768 36.8
    34 12 25 26240 37.25
    35 12 12 26712 37.65
    36 12 00 27184 38.05
    37 11 47 27655 38.45
    38 11 35 28127 38.85
    39 11 24 28599 39.2
    40 11 13 29071 39.55
    41 11 2 29543 39.9
    42 10 52 30015 40.25
    43 10 42 30486 40.55
    44 10 32 30958 40.85
    45 10 22 31430 41.15
    46 10 13 31902 41.45
    47 10 4 32374 41.75
    48 9 56 32846 42
    49 9 47 33317 42.3
    50 9 39 33789 42.55


    Gallery