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Hideout
Banner hideout
General data
TypeOther location

Hideout is a location in Escape from Tarkov.

Description

The Hideout; initially found as an abandoned and cluttered bomb shelter without any means of sustaining life. The player can build and improve various Hideout modules, such as the power generator, water collection system, ventilation, medical treatment facility, intelligence center, heating, bathroom and other advanced modules.

Features

To improve the Hideout to operational condition, the first thing the player will need to install is the Power Generator, which consumes fuel. With a lack of fuel, production and regeneration of characteristics will be slowed or disrupted. It should also be noted that the size of the stash will directly depend on the level of Hideout stash. Players with a Limited Edition of the game will receive an upgraded stash size, up to level 4. In addition to the basic modules of the Hideout, the player will be able to install advanced modules that drastically improve living standards and security, accelerate skills leveling, allow production of unique items and resources. What is worth noticing separately, is a full-fledged shooting range, where the player can test weapons. The Hideout will be an integral part of the game, which will justify all out-of-raid processes that happen to the character - restoring health, stash size, access to services of merchants, and objects research and events in the world of Escape from Tarkov.

Modules (available)

Level Requirements Function Construction Time
1 Group of skills levelling boost: Physical, +40% 48 Hours

Level Requirements Function Construction Time
1 24 Hours
2
  • Farming Physical bitcoins
  • Additional slots +15 for Graphics card (25 in total)
36 hours
3
  • Farming Physical bitcoins
  • Additional slots +25 for Graphics card (50 in total)
72 Hours

Level Requirements Function Construction Time
1
  • Produce "Fierce Hatchling" moonshine
48 Hours

Level Requirements Function Construction Time
1
  • 100,000 Roubles
Additional fuel slots +2 Instant
2 Additional fuel slots +2 (4 in total) 5 Hours
3 Additional fuel slots +2 (6 in total) 16 hours

Level Requirements Function Construction Time
1
  • 25,000 Roubles
  • Energy regeneration rate +2 EP/hr
Instant
2
  • Energy regeneration rate +5 EP/hr (7 in total)
2 Hours
3
  • Energy regeneration rate +7 EP/hr (14 in total)
  • Negative effects removal rate -50%
8 hours

Level Requirements Function Construction Time
1 10,000 Roubles Lights up your hideout with candles Instant
2 Lights up your hideout with basic lights. Instant
3 Lights up your hideout with florescent lights. 6 Hours

Level Requirements Function Construction Time
1
  • Scav cooldown timer -15%
  • Quest money reward boost +5%
Instant
2
  • Quest money reward boost extra +10% (+15% in total)
  • Insurance Return Time -20%
  • Produce Secure Flash drives
6 Hours
3
  • Scav cooldown timer extra -20% (-35% in total)
  • Flea market commission -30%
24 hours

Level Requirements Function Construction Time
1 2,000 Roubles Instant
2 3 Hours
3 7 Hours

Level Requirements Function Construction Time
1
  • Additional EXP +15%
  • Group of skills levelling boost: Practical +30%
38 hours

Level Requirements Function Construction Time
1 25,000 Roubles
  • Produce Salewa FIRST AID KIT
  • Produce AI-2 medikit
  • Health regeneration rate +27 HP/hr
Instant
2
  • Produce IFAK personal tactical first aid kit
  • Produce Pile of meds
  • Health regeneration rate +55 HP/hr (82 HP/hr in total)
3 Hours
3
  • Health regeneration rate +92 HP/hr (174 HP/hr in total)
  • Produce Propital
  • Produce Grizzly First Aid Kit
12 Hours

Level Requirements Function Construction Time
1
  • Energy regeneration rate +6 EP/hr
  • Produce Iskra lunch box
Instant
2
  • Energy regeneration rate +6 EP/hr (12 EP/hr in total)
  • Health regeneration rate +32 HP/hr
  • Produce Wilston cigarettes
  • Produce Condensed milk
  • Produce Slickers bar
  • Produce Pack of sugar
4 hours
3
  • Energy regeneration rate +24 EP/hr (36 EP/hr in total)
  • Hydration regeneration rate +12 WP/hr
  • Produce Bottle of vodka Tarkovskaya
  • Produce Water bottle with a filter Aquamari
14 Hours

Level Requirements Function Construction Time
1
  • 10,000 Roubles
  • Negative effects removal rate -10%
Instant
2
  • Energy regeneration rate +3 EP/hr
  • Health regeneration rate +23 HP/hr
2 Hours
3
  • Health regeneration rate +46 HP/hr (69 HP/hr in total)
  • Maximum energy reserve +10 points
10 Hours

Level Requirements Function Construction Time
1 Scavs will try to find various items for you if you pay properly, of course

There are multiple Tier costs, each returning roughly the amount invested (results can vary drastically)

  • 100 Roubles - 58m turnaround
  • 6000 Roubles - 2h 8m turnaround
  • 70000 Roubles - 2h 15m turnaround
  • 1x "Fierce Hatchling" moonshine - 4h 40m turnaround
  • 1x Folder with intelligence - 5h 40min turnaround
36 Hours

Level Requirements Function Construction Time
1
  • 20,000 Roubles
None Instant
2 None 3 Hours
3 None 17 Hours

Level Requirements Function Construction Time
1 The ability to test out your firearms 1 hour

Level Requirements Function Construction Time
1 Fuel consumption -50% 62 Hours

Level Requirements Function Construction Time
1 Purchase of EFT Standard Edition Stash size 10x26 N/A
2 Purchase of EFT Left Behind

Or

  • 3,500,000 Roubles
  • 1 Handdrill
  • 7 A pack of screws
  • 4 WD-40 100ml.
Stash size 10x36 24 Hours
3 Purchase of EFT Prepare for Escape

Or

Stash size 10x46 48 Hours
4 Purchase of EFT Edge of Darkness

Or

Stash size 10x66 96 hours

Level Requirements Function Construction Time
1
  • 25,000 Roubles
None Instant
2 None 3 Hours
3 None 10 Hours

Level Requirements Function Construction Time
1
  • Hydration regeneration rate +6 WP/hr
2 Hours
2
  • Hydration regeneration rate +12 WP/hr (18 WP/hr in total)
8 Hours
3
  • Hydration regeneration rate +24 WP/hr (42 WP/hr in total)
  • Produce Purified water
16 Hours

Level Requirements Function Construction Time
1 Instant
2 3 hours
3
  • Produce 5.56x45 mm Warmage
  • Produce RGD-5 hand grenade
  • Produce 7.62x39 mm BP
  • Produce 9x19 mm RIP
  • Produce 5.45x39 mm 7N39 "Igolnik"
  • Produce 7.62x51 mm M61
  • Produce 12/70 AP-20 Slug
  • Produce 5.56x45 mm M995
11 hours

Event Modules (unavailable)

Level Requirements Function Construction Time
1
  • 10,000 Roubles
  • 1 Christmas tree decoration ball (red)
  • 1 Christmas tree decoration ball (silver)
  • 1 Christmas tree decoration ball (violet)
  • Produce DT MDR .308
  • Produce Weapon case
  • Produce MP9-N
  • Produce 6SH118 raid backpack
  • Produce Orsis T-5000 .308 sniper rifle
  • Adds the Christmas lighting option
Instant

Notes

  • A list of all the possible crafts is available here: Crafting
  • Every item crafted in the hideout will have the "found in raid" status
  • Every 1 fuel resource powers the Hideout for 15 minutes (30 minutes with solar power module)
  • The generator must be active in order to begin crafting in the Hideout. After the crafting has begun you can turn off the power. This will increase the time required for the crafting to complete.
  • The lavatory does not require the generator to be on to start crafting, and it does NOT affect the on/off for crafting time.
  • Right mouse button in FPS view will turn on a flashlight
  • The generator needs to be running in order for the illumination levels 2 and 3 to work properly. Otherwise the chosen lighting source will dim and flicker.

Additional Information

Bitcoin Farm

The Bitcoin Farm will produce Bitcoin, at a rate of 0.05 + (GC - 1) / 49 * 0.15 items/hour, where GC is the number of installed Graphics card. Production stops if there are no installed graphics cards, the power is off, or there are 3 bitcoin awaiting collection.

The hour/bitcoin rate of any given GC Number can be calculated with (0,05 + (GC - 1) / 49 * 0,15)^-1 following this the reduction of crafting time in hours per GC can be calculated as following 2940/(3*GC+46)^2

Given the assumption of 160.000 Rubel/Bitcoin the rubel per hour can be calculated (see the table below). If a GC price of 330.000 Rubel is assumed the payback time can be calculated as well (The upgrade costs for the Bitcoin farm is disregarded).

Right below is a chart and a table showing the relation between the number of graphics cards and the time needed (in hours) to produce a single bitcoin.

Number of GCs Hours Minutes Rubel/Hour Pay-Back-Time in days
1 20 00 8000 1,7
2 18 51 8490 3,2
3 17 49 8980 4,6
4 16 54 9469 5,8
5 16 04 9959 6,9
6 15 19 10449 7,9
7 14 38 10939 8,8
8 14 00 11429 9,6
9 13 25 11918 10,4
10 12 54 12408 11,1
11 12 24 12898 11,7
12 11 57 13388 12,3
13 11 32 13878 12,9
14 11 08 14367 13,4
15 10 46 14857 13,9
16 10 26 15347 14,3
17 10 06 15837 14,8
18 9 48 16327 15,2
19 9 31 16816 15,5
20 9 15 17306 15,9
21 8 59 17796 16,2
22 8 45 18286 16,5
23 8 31 18776 16,8
24 8 18 19265 17,1
25 8 06 19755 17,4
26 7 54 20245 17,7
27 7 43 20735 17,9
28 7 32 21224 18,1
29 7 22 21714 18,4
30 7 12 22204 18,6
31 7 03 22694 18,8
32 6 54 23184 19
33 6 46 23673 19,2
34 6 37 24163 19,3
35 6 29 24653 19,5
36 6 22 25143 19,7
37 6 15 25633 19,8
38 6 08 26122 20
39 6 01 26612 20,2
40 5 54 27102 20,3
41 5 48 27592 20,4
42 5 42 28082 20,6
43 5 36 28571 20,7
44 5 30 29061 20,8
45 5 25 29551 20,9
46 5 20 30041 21,1
47 5 14 30531 21,2
48 5 9 31020 21,3
49 5 5 31510 21,4
50 5 0 32000 21,5

BTC time to graphics card chart

Total items needed

File:Hideout-Requirements-Items-to-Keep.jpg

Gallery

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