For many years working as a gamekeeper, I know that if there is an infection in the forest, then you need to get rid of it immediately before the whole forest gets infected. One such infection settled here, they call it Shturman, he and his crew set up at the sawmill, so now I don't feel safe even in my own reserve. Deal with it, it will be for the better for the forest and the people. But be careful, Shturman has friends, and they all can shoot well.
So you made Shturman finally leave the sawmill. Well, not bad, many people can breathe in peace now. I might even move closer to the city myself, closer to home. Here's the reward, found some strange stashes in the woods, and that's what was in them. I don't need them, but you might find them useful.