Lighthouse | ||||||||||||||||||||||||||||||||||||||||||||||||
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Lighthouse is a location in Escape from Tarkov. It is the eighth location that was added to the game.
Description
The lighthouse at Cape Dalniy was an important strategic object on the way to Tarkov. During Contract Wars, it was the main entry point for USEC units and served as their base of operations. After the conflict, Scavs took a fancy to this place, until the old owners returned, who decided to stay in Tarkov and establish their own order.
Features
Lighthouse is the only map to include the Rogues faction. At the water treatment plant, Rogues are stationed on machine gun and grenade launcher emplacements, with patrols around the area. Guards will perform suppressive fire on enemies who come too close. Players on the USEC faction, however, will not be opened fire upon immediately, unless they are in a group with a BEAR. Instead, the Rogues will tell the player to leave the area, only shooting at them if they do not leave. If a USEC player fights the Rogues, they will be treated as hostile by them for the next few raids.
The Lighthouse itself is not reachable, a minefield surrounds the immediate vicinity of the lighthouse, however the South and East portion of the island in which the Lighthouse sits on are accessible.
Be aware of Border Snipers and Minefields!
Usable Keys
Table Legend
| Icon | Meaning |
|---|---|
| Safe | |
| Medcase/Medbag SMU06 | |
| PC block | |
| Grenade box | |
| Drawer | |
| Cash register | |
| Wooden ammo box | |
| Wooden crate | |
| Weapon box (4x4) | |
| Weapon box (5x2) | |
| Weapon box (5x5) | |
| Weapon box (6x3) | |
| Jacket | |
| Sport bag | |
| Toolbox | |
| Loose Valuables (Golden neck chain, Physical bitcoin, Figurines, etc) | |
| Loose Currency | |
| Loose Loot (Meds, Weapon mods, Provisions, etc) | |
| Standing Weapons Rack |
Bosses
| Name | Image | Location | Unique Equipment | Followers |
|---|---|---|---|---|
| Big Pipe |
|
At the water treatment plant and at the chalet. | M32A1 MSGL 40mm grenade launcher Big Pipe's smoking pipe Big Pipe's bandana S&S Precision PlateFrame plate carrier (Goons Edition) |
Birdeye, Knight |
| Birdeye |
|
At the water treatment plant and at the chalet. | Mystery Ranch NICE COMM 3 BVS frame system LBT-1961A Load Bearing chest rig (Goons Edition) |
Big Pipe, Knight |
| Knight |
|
At the water treatment plant and at the chalet. | Death Knight mask Crye Precision CPC plate carrier (Goons Edition) |
Big Pipe, Birdeye |
Extractions
To locate the extractions use the maps below the table.
| Extraction | Name | Faction | Always open | Single-Use | Requirements | Notes |
|---|---|---|---|---|---|---|
|
Armored train | All | ✔ | ✘ | - | Arrives between 20 and 15 minutes left in the raid. Stays for 7 min |
|
Hideout Under the Landing Stage | Scav | ✔ | ✘ | - | - |
|
Industrial Zone Gates | Scav | ✔ | ✘ | - | - |
|
Mountain Pass | PMC | ✔ | ✘ | 1x Paracord 1x Red Rebel ice pick No armor vest equipped |
- |
|
Northern Checkpoint | PMC | ✔ | ✘ | - | - |
|
Path to Shoreline | All | ✔ | ✘ | - | - |
|
Road to Military Base V-Ex | PMC | ✘ | ✔ | per player
|
There are border snipers beyond the vehicle. |
|
Scav Hideout at the Grotto | Scav | ✔ | ✘ | - | - |
|
Side Tunnel (Co-Op) | All | ✔ | ✘ | Player Scav + any PMC | ![]() The extraction zone is inside a room to the left after entering the tunnel. |
|
Southern Road | PMC | ✔ | ✘ | - | - |
|
Southern Road Landslide | Scav | ✔ | ✘ | - | - |
Maps
2D Map with Loot/Spawns/Extractions/Scavs
3D Isometric Map with Loot/Spawns/Extractions/Scavs
File:Re3mrLighthouseIsometricDay-min.png
3D Vertical Map with Loot/Spawns/Extractions/Scavs
File:Re3mrLighthouseVerticalDay-min.png
Hidden Stashes with Image Guide
File:Hokkaido Lighthouse Stashes Map.jpeg
Lighthouse Map with key and lock locations
Gallery
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