Escape from Tarkov Wiki
(Undo revision 156326 by 73.132.63.228 (talk))
Tag: Undo
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==Interactive Map==
 
==Interactive Map==
 
<imagemap>
 
<imagemap>
File:Map.png
+
File:Map.png|689px
rect 438 13 668 41 [[Streets of Tarkov|🔒 Streets of Tarkov]]
+
rect 910 137 1377 189 [[Streets of Tarkov|🔒 Streets of Tarkov]]
rect 446 80 555 107 [[Suburbs|🔒 Suburbs]]
+
rect 927 270 1141 320 [[Suburbs|🔒 Suburbs]]
rect 474 156 634 180 [[Interchange|Interchange]]
+
rect 979 414 1307 467 [[Interchange]]
rect 424 216 532 239 [[Customs]]
+
rect 881 533 1101 585 [[Customs]]
rect 284 299 389 324 [[Factory]]
+
rect 605 702 824 753 [[Factory]]
rect 362 550 488 575 [[Terminal|🔒 Terminal]]
+
rect 285 844 498 893 [[Reserve]]
rect 376 75 230 44 [[The Lab]]
+
rect 476 494 655 544 [[Woods]]
  +
rect 120 595 267 645 [[Town|🔒 Town]]
  +
rect 246 1068 540 1124 [[Lighthouse|🔒 Lighthouse]]
  +
rect 445 1243 720 1295 [[Shoreline]]
  +
rect 766 1194 1024 1256 [[Terminal|🔒 Terminal]]
  +
rect 739 255 548 201 [[The Lab]]
 
</imagemap>
 
</imagemap>
   
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! Release State
 
! Release State
 
|-
 
|-
![[File:Factory-Day_Banner.png|382x230px|link=Factory]]
+
![[File:Factory-Day Banner.png|382x230px|link=Factory]]
 
![[Factory]]
 
![[Factory]]
 
|A small, fast-paced CQC map inside of a multi-story industrial factory, complete with tunnels and overhead walkways.
 
|A small, fast-paced CQC map inside of a multi-story industrial factory, complete with tunnels and overhead walkways.
! 20 minutes
+
! Day: 20 minutes<hr/>Night: 25 minutes
  +
! Day: 4-5<hr/>Night: 4-6
! 4-6
 
 
! [[Scavs]]
 
! [[Scavs]]
 
!<font color="green">Released</font>
 
!<font color="green">Released</font>
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![[Customs]]
 
![[Customs]]
 
|Taking place in an industrial part of Tarkov, Customs features a self-storage lot, a river with a bridge, a two and three story dormitory, gas stations, warehouses, construction zones, and some military checkpoints.
 
|Taking place in an industrial part of Tarkov, Customs features a self-storage lot, a river with a bridge, a two and three story dormitory, gas stations, warehouses, construction zones, and some military checkpoints.
! 40 minutes
+
! 45 minutes
! 7-12
+
! 8-12
! [[Scavs]]<hr/>[[Reshala]]
+
! [[Scavs]]<hr/>[[Cultists]]<hr/>[[Reshala]]
 
!<font color="green">Released</font>
 
!<font color="green">Released</font>
 
|-
 
|-
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![[Woods]]
 
![[Woods]]
 
|A moderately sized section of woods with some open fields, small hills, a logging camp, and a couple of bunkers.
 
|A moderately sized section of woods with some open fields, small hills, a logging camp, and a couple of bunkers.
! 40 minutes
+
! 50 minutes
! 8-12
+
! 8-14
! [[Scavs]]<hr/>[[Shturman]]
+
! [[Scavs]]<hr/>[[Cultists]]<hr/>[[Shturman]]
 
!<font color="green">Released</font>
 
!<font color="green">Released</font>
 
|-
 
|-
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! 50 minutes
 
! 50 minutes
 
! 10-13
 
! 10-13
! [[Scavs]]
+
! [[Scavs]]<hr/>[[Cultists]]<hr />[[Sanitar]]
 
!<font color="green">Released</font>
 
!<font color="green">Released</font>
 
|-
 
|-
![[File:Interchange.jpg|382x230px|link=Interchange]]
+
![[File:Banner interchange.png|382x230px|link=Interchange]]
 
![[Interchange]]
 
![[Interchange]]
 
|A three-story shopping complex comprising of a variety of different types of stores typical to malls, as well as 3 major anchor stores IDEA, OLI, and Goshan. It also has underground parking, roads circling the building, and a go-kart track.
 
|A three-story shopping complex comprising of a variety of different types of stores typical to malls, as well as 3 major anchor stores IDEA, OLI, and Goshan. It also has underground parking, roads circling the building, and a go-kart track.
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! 50 minutes
 
! 50 minutes
 
! 9-12
 
! 9-12
! [[Scavs]]<hr/>[[Scav Raiders]]<hr/>[[Gluhar]]
+
! [[Scavs]]<hr/>[[Scav Raiders]]<hr/>[[Glukhar]]
 
!<font color="green">Released</font>
 
!<font color="green">Released</font>
 
|-
 
|-
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[[Category:Escape from Tarkov]]
 
[[Category:Escape from Tarkov]]
   
  +
[[cs:Mapy Tarkova]]
 
[[de:Karte von Tarkov]]
 
[[de:Karte von Tarkov]]
 
[[fr:Zones de Tarkov]]
 
[[fr:Zones de Tarkov]]

Revision as of 00:52, 6 March 2021

The map below links to locations you can deploy to during raids.

Interactive Map

🔒 Streets of Tarkov🔒 SuburbsInterchangeCustomsFactoryReserveWoods🔒 Town🔒 LighthouseShoreline🔒 TerminalThe LabMap
About this image

Locations in Tarkov

Banner Name Features Duration Players Enemies Release State
Factory-Day Banner Factory A small, fast-paced CQC map inside of a multi-story industrial factory, complete with tunnels and overhead walkways. Day: 20 minutes
Night: 25 minutes
Day: 4-5
Night: 4-6
Scavs Released
Customs Banner Customs Taking place in an industrial part of Tarkov, Customs features a self-storage lot, a river with a bridge, a two and three story dormitory, gas stations, warehouses, construction zones, and some military checkpoints. 45 minutes 8-12 Scavs
Cultists
Reshala
Released
Banner woods Woods A moderately sized section of woods with some open fields, small hills, a logging camp, and a couple of bunkers. 50 minutes 8-14 Scavs
Cultists
Shturman
Released
Banner shoreline Shoreline A large map that runs along a shoreline. A small town, a sunken village, a gas station, a pier, a guarded pill-box, a radio station, and, most notably, a large 3-story health resort are included. The health resort also has a basement in-ground pool, a gym, tennis courts, and a theatre. 50 minutes 10-13 Scavs
Cultists
Sanitar
Released
Banner interchange Interchange A three-story shopping complex comprising of a variety of different types of stores typical to malls, as well as 3 major anchor stores IDEA, OLI, and Goshan. It also has underground parking, roads circling the building, and a go-kart track. 45 minutes 10-14 Scavs
Killa
Released
TheLabBanner The Lab Underground laboratory complex TerraGroup Labs is a secret object right under the center of Tarkov. Officially, this research center does not exist and, based on data scraps, is engaged in R&D, testing and simulation projects in chemistry, physics, biology, and high-tech areas. 40 minutes 6-10 Scav Raiders Released
Reserve Reserve The secret Federal State Reserve Agency base that, according to urban legends, contains enough supplies to last for years: food, medications and other resources, enough to survive an all-out nuclear war. 50 minutes 9-12 Scavs
Scav Raiders
Glukhar
Released
Banner hideout Hideout Initially found as an abandoned and cluttered bomb shelter without any means of sustaining life. The player can build and improve various Hideout modules, such as the power generator, water collection system, ventilation, medical treatment facility, intelligence center, heating, bathroom and other advanced modules. Released
File:Banner streets.jpg Streets of Tarkov Unreleased
Wiki Suburbs The suburb and commuter areas of Tarkov containing all the infrastructure and creature comforts for a long and happy life. Unreleased
Wiki Town The Verkhneye urban settlement is a small town by the seaside, favoured by locals as an exceptional gardening and outdoor recreation spot. Unreleased
Wiki Lighthouse The lighthouse at Cape Dalniy used to be an important strategic position for the city. Upon the outbreak of the conflict, USEC used the Lighthouse area as its landing zone, and in so doing attracted the attention of BEAR forces who were hell bent on reducing the hostile PMCs forces to zero. Unreleased
Wiki Terminal A large section of the harbour zone, rumoured to be the backup Emercom extraction point. Unreleased
Wiki Arena Not part of the escape. Unreleased
Wiki Private Sector Private residential sector, built up with cottages of the upper-class citizens of Tarkov. In the first weeks of emerging chaos it served as a refugee staging camp, but has become a known scavenger haunt afterwards. Unreleased