Quests, both player-given and dynamically generated, are intended to be a large part of Escape from Tarkov.
Some require you to pick stuff up for certain traders, while others require you to kill other operators or mark vehicles and specific places. Quests are the fastest way of gaining EXP. Completing one will often reward you with experience points, trader reputation, money, valuable loot, rare containers, and unlock the purchase of new items.
Some items only spawn if the respective quest is active. These items fall in the quest items category and cannot be used, sold or discarded.
- Quest items are guaranteed to spawn client-side, so each player in a raid with the same quest active can pick it up.
- When picked up, quest items are transferred to the player's quest item inventory. If the player fails to extract with a quest item, they will lose it.
To prevent losing quest items, it is strongly recommended to turn them in before starting another raid or transferring them to the Quest item special stash in the "Quest items" tab of the "Tasks" tab if you do not want to continue the quest in the next raid (e.g. during Delivery from the past).
- While quest items are required to be found in raid as there is no other way to obtain them, the player does not have to avoid the Run Through status.
Items to keep for quests
(filtered to found in raid)
List of Quests
|Delivery from the past||PickUp|
|The bunker - Part 1||Completion||
|The bunker - Part 2||Completion||
|Bad rep evidence||PickUp|
|Ice cream cones||PickUp|
|No place for renegades||Elimination|
|Postman Pat - Part 1||PickUp|
|Shaking up teller||PickUp|
|The Punisher - Part 1||Elimination|
|The Punisher - Part 2||Elimination|
|The Punisher - Part 3||Elimination|
|The Punisher - Part 4||Elimination|
|The Punisher - Part 5||PickUp||
|The Punisher - Part 6||Elimination|
|Test drive - Part 1||Elimination|
Operational Tasks are random daily quests that are given to players. They are typically simple quests, such as find and handover an item, or kill scavs at this location.
Operational Tasks are not trader specific, and can be given by any of them. If a trader has an operational task available, they will have a green tick on their icon.
Operational Tasks are largely randomised and can generate a variety of tasks, with random rewards that scale with the difficulty of the task.
Daily operational tasks become available to players at level 5.
The following is approximate data based on observation. Actual rewards vary over time for individual players based on their history of completing operational tasks.
|21 - 45|
|1 - 20|
Operational Tasks also provide +0.01 reputation with the relevant trader.
List of Quests
|Find And Transfer||
|Exit the location||
Run Throughs do not count1
1A Run Through is when you have less than 200 exp from looting and killing, or have been in the raid for less than 7 minutes
Weekly operational tasks are also available to players over level 15. The rewards are considerably higher than for daily tasks.