Reserve | ||||||||||||||||||||||||||||||||||||
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Reserve is a location in Escape from Tarkov.
Description
The secret Federal State Reserve Agency base that, according to urban legends, contains enough supplies to last for years: food, medications and other resources, enough to survive an all-out nuclear war.
Features
- Mounted, static weaponry in the form of the AGS grenade launcher and NSV machine gun.
Usable Keys
| Icon | Key Name | Loot | Used in Quest |
|---|---|---|---|
| RB-BK key | |||
| RB-VO key | |||
| RB-AO key | |||
| RB-OB key | |||
| RB-TB key | |||
|
RB-AK key | ||
|
RB-AM key | ||
| RB-OP key | |||
|
RB-MP11 key | ||
|
RB-MP12 key | ||
|
RB-MP13 key | ||
|
RB-MP21 key | ||
|
RB-MP22 key | ||
| RB-PSP1 key | |||
|
RB-PS81 key | ||
| RB-PP key | |||
| RB-ORB1 key | |||
| RB-ORB2 key | |||
| RB-ORB3 key | |||
| RB-KORL key | |||
| RB-KPRL key | |||
| RB-GN key | |||
| RB-SMP key | |||
| RB-KSM key | |||
| RB-PS82 key | |||
| Key RB-PSP2 | |||
| RB-ST key | |||
| RB-RS key | |||
| RB-RH key |
Table Legend
| Icon | Meaning |
|---|---|
| Safe | |
| Medcase/Medbag SMU06 | |
| PC block | |
| Grenade box | |
| Drawer | |
| Cash register | |
| Wooden ammo box | |
| Wooden crate | |
| Weapon box (4x4) | |
| Weapon box (5x2) | |
| Weapon box (5x5) | |
| Weapon box (6x3) | |
| Jacket (marked key) | Jacket (marked key) |
| Jacket (204 key) | |
| Sport bag | |
| Toolbox | |
| Loose Valuables (Golden neck chain, Physical bitcoin, Figurines, etc) | |
| Loose Currency | |
| Loose Loot (Meds, Weapon mods, Provisions, etc) | |
| Standing Weapons Rack |
Boss
| Name | Image | Location | Unique Equipment | Followers |
|---|---|---|---|---|
| Glukhar | File:Glukhar Portrait.PNG | In and around the "K" Buildings near the train station. In and around the "Bishop", "Pawn", and "Knight" Dorms. In and around the Repair Depot |
ASh-12 12.7x55 assault rifle | 6 heavily armed and armored guards |
Extractions
To locate the extractions use the maps below the table.
| Extraction | Name | Faction | Always open | Single use | Requirements |
|---|---|---|---|---|---|
|
Armored train | All | ✘ | ✔ | Arrives earliest 25/ latest 35 min into the raid Stays for 7 min Honks twice on arrival Honks once 1 min before departure Honks twice on closing doors |
|
Bunker hermetic door | All | ✘ | ✘ | ![]() Activate lever in a shack southwest of the helicoper (Lasts 4 minutes before needing to be re-enabled) |
|
Cliff descent | PMC | ✔ | ✘ | 1x Paracord 1x Red Rebel Ice pick No armor vest equipped |
|
CP fence | Scav | ✔ | ✘ | None |
|
Depot hermetic door | Scav | ✔ | ✘ | None |
|
Hole in the fence by the mountains | Scav | ✔ | ✘ | None |
|
Scavs lands | All | ✔ | ✘ | Player Scav + any PMC |
|
Sewer manhole | All | ✔ | ✘ | No backpack equipped |
|
The heating pipe | Scav | ✔ | ✘ | None |
Maps
Note: The radar station is located in the SOUTH.
Translated Ingame Map
2D Map
File:WofflReserveMap.png
3D Map
File:ReserveMap3d.jpg
Keys/Doors Map
File:Keys and doors v3.png
Loot map radar station underground
File:Radar station underground.png
2D loot map of outside and underground
Gallery
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