The Labyrinth | ||||||||||||||||||||||||||||||||||||||||||||||||
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The Labyrinth is a location in Escape from Tarkov.
Description[]
A facility of one of TerraGroup's contractors, Knossos LLC. According to public sources, they build amusement and theme parks. However, this place looks more like a heavily fortified bunker than a new theme park.
Notes[]
This location can only be accessed via transiting from Shoreline. The transit is located in the basement of the health resort west wing and requires a Labrys access keycard. The door to the transit is locked and requires the Knossos LLC facility key.
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Transit location marked on west wing basement map
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Door to the transit
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The transit
Features[]
Insurance[]
All insured items left in a raid by players will not be returned. Upon death, insurance Traders will send the usual in-game mail about dispatching people to recover the items, but when the insurance timer runs out they will explain that their people don't go to the location, didn't find it or died in the process.
Alarm[]

Alarm button
Whenever a player goes near the center of the labyrinth, an alarm sounds. It can be deactivated with multiple buttons spread across the location.
Traps[]
There are different kinds of traps as well as tripwires placed in the labyrinth. Their locations are randomized every raid. The potentially most dangerous type is the poisoned barbed wire on the ground. Poisoning can be treated with xTG-12 injector or Perfotoran injector.
Spawn chambers[]
Each of the 5 spawns has its entry to the rest of the location blocked by a hazard/trap, which needs to be resolved to not die.
Chamber 1 - Toxic pool[]

Toxic pool
1. Find Key 01
2. Unlock the door in the left side room
3. Press the button on the wall
Chamber 2 - Steam hazard[]

Steam hazard
1. Find Key 02
2. Unlock the red door
3. Find the Valve handwheel on the 2nd floor
4. Apply the handwheel to the pipe next to the yellow door on the 1st floor
Chamber 3 - Fire hazard[]

Fire hazard
1. Find Key 03
2. Unlock the far door
3. Find the BBQ-S43 gas torch
4. Apply the gas torch to the door at the start
5. Press the button at the electrical cabinet
Chamber 4 - Shotgun trap[]

Shotgun trap
1. Find Key 04
2. Unlock the 2nd door
3. Crawl into the connected room
4. Pull the lever on the wall
5. (Optional) Breach the door
Chamber 5 - Toxic puddle[]

Toxic puddle
1. Find the BBQ-S43 gas torch
2. Apply the gas torch to the round door in the left side room
3. Pull the lever on the wall
Usable Keys[]
Icon | Key Name | Used in Quest |
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Corpse room key | ✔ |
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Key 01 | |
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Key 02 | |
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Key 03 | |
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Key 04 |
Bosses[]
Name | Image | Location | Notable equipment | Followers |
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Shadow of Tagilla | ![]() |
Has to be expected everywhere | Chained Labrys Tagilla's welding mask "ZABEY" Crye Precision AVS plate carrier (Tagilla Edition) Labrys research notes |
None |
Vengeful Killa | ![]() |
Has a chance to appear after the death of Shadow of Tagilla | RPK-16 5.45x39 light machine gun Maska-1SCh bulletproof helmet (Killa Edition) Maska-1SCh face shield (Killa Edition) 6B13 M assault armor (Killa Edition) BlackHawk! Commando chest harness (Black) |
None |
Extractions[]
To locate the extractions use the maps below the table.
Extraction | Name | Always available | Single-Use | Requirements |
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Ariadne's Path | ✔ | ✘ | ![]() |
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The Way Up | ✔ | ✘ | Only available 15 min after raid start. |
Maps[]
Interactive Map[]
Click for fullscreen. Separate map page here.
2D Map[]
Gallery[]
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